Developer: Insomniac
Games
Publisher: Sony
Computer Entertainment
Reviewed on:
PlayStation 3
Available on:
PlayStation 2, PlayStation 3, PlayStation Vita
Released: November 11th
2003
Continuing on with the
review marathon of the Ratchet & Clank series we're now
taking a look at the sequel to the original game, Ratchet &
Clank: Going Commando (or Ratchet & Clank 2: Locked and
Loaded for us Europeans). This game marked the beginning of the
focus being taken away from straight up platforming and moved it more
towards the shooting elements which were present in the first game.
I actually played this
game for the first time for this review, so unlike with the previous
game, I don't have any nostalgic attachment to the sequel. I don't
know why I skipped this one and went straight to the third game as a
kid, but let's take a look and see what I missed out on all those
years ago shall we?



