Developer: Jeppe Carlsen
Publisher: Jeppe Carlsen & Double
Fine Productions (Console Versions)
Reviewed on: PC
Available on: PC, PlayStation 4,
PlayStation Vita, Xbox One & Wii U
Released: October 16th 2013
140 is a minimalist 2D platformer created by Jeppe Carlsen who is
most well known for being the lead gameplay and level designer of
INSIDE (which you can click HERE to read my review of) and LIMBO
which are two of my favourite games of all time. But whereas INSIDE
and LIMBO both have dark themes and visual styles and focus on
telling a story through symbolism and metaphors, 140 is about as
simple as you could make a platformer.
140 is almost the anti-LIMBO and INSIDE, it couldn't be more
colourful, it has an upbeat electronic soundtrack and it has very
little in the way of story. But what it shares with the
aforementioned games is how fantastically the levels are designed. At
it's core 140 is about as simple as a 2D platformer can get, you move
with the left analogue stick and jump with the A button (I'm playing
with an Xbox 360 controller) and that's it. You would think this
would mean the game is too simple right? Well no, 140 is quite a
challenge to complete and despite its simple graphical style, it's
more complicated than it first appears to be.